Spring 2026 - Pedagogy in Practice
About the Series:
This series of Pedagogy in Practice focuses on creating student engagement through three approaches: Game-based Learning, Experiential Learning, and Immersive Learning. The series highlights pedagogy as the driver of engagement, showing how learning experiences are intentionally designed to support interaction and collaboration. Through real classroom examples, facilitated discussion, and reflection, you will examine how engagement is built into learning design—and how these pedagogies can be adapted to your teaching context.
| Date: | 25 MAR, 15 APR, & 13 MAY 2026 |
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| Venue: | The Learning Forum, Rm 6558 (Lift 27/28) |
| Organized by: | Center for Education Innovation (CEI) |
Workshop Details:
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This session focuses on Game-based Learning, examining how structured play can deepen engagement and support meaningful learning. Drawing on elements such as goals, rules, feedback, and challenge, the session explores how to start and leverage Game-based Learning, and how to create a narrative that motivates participation and sustains curiosity. Participants will gain insight through experiencing how intentional game design, reflection, and facilitation transform play into learning opportunities that promote problem-solving, collaboration, and transferable skills across disciplines.
| Date: | 25 MAR 2026 (WED) |
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| Time: | 12:30 – 14:00 |
| Venue: | The Learning Forum, Rm 6558 (Lift 27/28) |
| Speaker: |
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Prof. Meike Sauerwein Assistant Professor of Interdisciplinary Education at the Division of Environment and Sustainability Dr. Meike Sauerwein is an Assistant Professor of Interdisciplinary Education at the Division of Environment and Sustainability. Her research and teaching interests lie in holistic assessments of the environmental impacts of products (Life Cycle Assessment) and in how such knowledge can be used for corporate impact assessment and consumer education. Meike is passionate about teaching and enjoys exploring tools and methodologies to make lectures interactive and engaging. She is leading projects to develop educational tools, such as serious games and impact calculators, to teach life-cycle thinking and sustainable consumption concepts. Meike is a recipient of the Common Core Course Excellence Award 2021 and 2024 for her individual and team-teaching efforts. |
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This session focuses on Experiential Learning, examining how structured real-world applications deepen understanding and strengthen transfer. Drawing on the four phases—concrete experience, reflective observation, abstract conceptualization, and active experimentation—the session explores how authentic tasks, guided reflection, and iterative application create meaningful learning experiences beyond content acquisition. Participants will gain insight into how intentional experience design and reflective facilitation support engagement, skill development, and durable learning across disciplines.
| Date: | 15 APR 2026 (WED) |
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| Time: | 12:30 – 14:00 |
| Venue: | The Learning Forum, Rm 6558 (Lift 27/28) |
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Prof. Ben Y. B. CHAN Professor of Engineering Education, Department of Civil and Environmental Engineering |
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Registration starts in early April.
| Date: | 13 MAY 2026 (WED) |
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| Venue: | The Learning Forum, Rm 6558 (Lift 27/28) |
| Speaker: |
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Prof. Eric Hawkinson Assistant Professor of Interdisciplinary Education at the Division of Environment and Sustainability Eric Hawkinson is a learning futurist who experiments with emerging technologies to explore how people will teach, learn, and collaborate in the years ahead. His work blends research, design, and hands on experimentation through projects such as augmented tourism rallies, AR community art exhibitions, mixed reality escape rooms, and other immersive learning experiences. He is a professor at Kyoto University of Foreign Studies and research coordinator for the MAVR Research Group. Eric is the founder of Together Learning and the developer behind platforms including Reality Labo, My Hometown Project, and Corefolio. He also chairs the World Learning Labs community and is the author of the book Beyond the Automation Abyss, which examines the societal and educational consequences of increasingly automated systems. Full listing of research and projects at: https://erichawkinson.com |
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| Session 1: | |
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| Time: | 12:30 – 14:00 |
Registration starts in early May.
| Session 2: | |
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| Time: | 15:00 – 16:30 |
Registration starts in early May.


