Body Project Department AISCBECHEMCIVLCLECSEDSTOE2IECEECONENVRFINAHUMAIEDAIELMISDISOMLIFSMAEMATHMGMTOCESOthersPHYSPPOLSOSC Type of innovation AR/VRArtificial IntelligenceAssessment and FeedbackCase-based LearningCommunity of PracticeCourse DesignEducation TechnologyeLearningExperiential LearningFlipped ClassroomGamification/Game-based LearningInquiry-based LearningStudents as PartnersVirtual Teaching Assistant Project year 2025/262024/252023/242022/232021/222020/212019/202018/192017/182016/172015/162014/15 Triennium 2025-20282022-20252019-20222016-20192012-2016 Apply Reset Project Name Department Project leader Type of innovation Project year AI-Enhanced Learning Pathways in Geotechnical Engineering Education: Leveraging Generative AI for Active and Inquiry-Based Learning CIVL Prof Y H WANG Artificial Intelligence 2025/26 Cognitive Load Informed Adaptive Programming Learning System Based on Generative AI AIS Dr Qijia SHAO Artificial Intelligence 2025/26 Developing an AI Chatbot Platform for Teaching and Research MGMT Prof T Bradford BITTERLY, Prof Stephen NASON Artificial Intelligence 2025/26 Digital Literacy Hub at HKUST: Enhancing Digital Communication, Experiential Learning, and Authentic Assessment CLE Mr Levi LAM, Mr Mark MELICAN Experiential Learning 2025/26 From Theory to Practice : A Mini Hackson Model for Bioindustry Learning LIFS Prof Sunny TAM, Dr Philip LAM Education Technology 2025/26 Gamifying Human Anatomy & Physiology: Leveraging Virtual Reality for Innovative Multimodal Learning in Life Science, Biomedical and Medical Education LIFS Dr Aftab AMIN AR/VR 2025/26 Interactive Education Platform for Computer-aided Design and Manufacturing based on Generative AI MAE Prof Yanglong LU Artificial Intelligence 2025/26 OO-CoBE: A Lightweight and Flexible Assessment System for Onsite-online Computer-based Exams CSE Prof Brian MAK, Prof Desmond TSOI Education Technology 2025/26 Scaling Sustainability: Expanding Game-Based Learning with AI and Web-based Tools ENVR Dr Meike SAUERWEIN Artificial Intelligence, Gamification/Game-based Learning 2025/26 Transforming Music Video Education: Integrating GenAI for Streamlined Feedback and Self-Regulated Learning CSE Prof Andrew HORNER Artificial Intelligence 2025/26 Transforming Written Exams: Intelligent Grading and Personalized Feedback for Active Learning CSE Prof Gibson LAM Artificial Intelligence 2025/26 “Bridging” Theory and Practice: Experiential Learning in Timber Structure Design CIVL Prof Yuxin PAN Experiential Learning 2025/26