Body Project Department ENVRAISCBECHEMCIVLCLECSEDSTOE2IECEECONFINAHUMAIEDAIELMISDISOMLIFSMAEMATHMGMTOCESOthersPHYSPPOLSOSC Type of innovation AR/VRArtificial IntelligenceAssessment and FeedbackCase-based LearningCommunity of PracticeCourse DesignEducation TechnologyeLearningExperiential LearningFlipped ClassroomGamification/Game-based LearningInquiry-based LearningStudents as PartnersVirtual Teaching Assistant Project year 2025/262024/252023/242022/232021/222020/212019/202018/192017/182016/172015/162014/15 Triennium 2025-20272022-20252019-20222016-20192012-2016 Apply Reset Project Name Department Project leader Type of innovation Project year Creating an App-based Tool to Teach Life Cycle Thinking ENVR Dr Meike SAUERWEIN Gamification/Game-based Learning 2018/19 Critical Thinking and Generative AI literacy for Sustainability Education ENVR Prof Keith CHAN Artificial Intelligence 2023/24 Developing an Experiential and Blended New Common Core Course of “Smart Buildings for a Warming Planet” ENVR Prof Jimmy FUNG, Prof Zhe WANG Experiential Learning 2019/20 Development of Learning Materials to Support the Sustainability Education Initiative at HKUST and Related Assessment Innovation ENVR Prof David MOLE eLearning 2015/16 Environmental Economics and Policy Clinic ENVR Dr K L SHUM Case-based Learning 2015/16 Interactive tool for designing a sustainable lifestyle CIVL , ENVR Prof Eun Soon IM, Dr Meike SAUERWEIN Education Technology 2020/21 Learning modules for sustainability education ENVR Prof Davis BOOKHART eLearning 2017/18 Scaling Sustainability: Expanding Game-Based Learning with AI and Web-based Tools ENVR Dr Meike SAUERWEIN Artificial Intelligence, Gamification/Game-based Learning 2025/26