Coastal Environmental Investigation |
OCES |
Dr Cindy LAM, Prof Stanley LAU, Dr Elza TSANG |
Gamification/Game-based Learning |
2019/20 |
Creating an App-based Tool to Teach Life Cycle Thinking |
ENVR |
Dr Meike SAUERWEIN |
Gamification/Game-based Learning |
2018/19 |
Creating an Intriguing and Visualisable Learning Experience (CIVL-X) for probability and statistics |
CIVL |
Prof Anthony LEUNG |
Gamification/Game-based Learning |
2019/20 |
Development of a Board Game “Lethal Challenge” for Environmental Remediation Processes |
CBE |
Prof Frank LAM |
Gamification/Game-based Learning |
2023/24 |
Game-Based Learning for COMP2711 |
CSE |
Dr Kenneth W T LEUNG |
Gamification/Game-based Learning |
2023/24 |
Gamifying the Electives for E-Core course 3 and 4 |
CLE |
Ms Suzan STAMPER, Ms Tess HOGUE |
Gamification/Game-based Learning |
2020/21 |
Ocean Odyssey: The VR Game Expedition (MarineXR) |
OCES , ISD |
Dr Cindy LAM, Prof Sai Kit YEUNG |
AR/VR, Gamification/Game-based Learning |
2024/25 |
Putting Neuroscience in the Classroom |
SOSC |
Dr Nicolson SIU, Prof Michelle YIK |
AR/VR, Gamification/Game-based Learning |
2023/24 |
Scalable Game-Based Experiential Learning Approach for Engineering Management Education |
IELM |
Prof Xuan QIU |
Gamification/Game-based Learning |
2019/20 |
Social Gaming Platform for COMP2711 |
CSE |
Dr Kenneth W T LEUNG |
Gamification/Game-based Learning |
2016/17 |