Game-Based Learning for COMP2711
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Gamification/Game-based Learning
Gamification/Game-based Learning
Ocean Odyssey: The VR Game Expedition (MarineXR)
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Gamification/Game-based Learning
Gamification/Game-based Learning
Project Leader: | Prof Kenneth LEUNG |
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Project Leader: | Dr Cindy LAM, Prof Sai Kit YEUNG
Development of a Board Game “Lethal Challenge” for Environmental Remediation ProcessesBody
Gamification/Game-based LearningGamification/Game-based LearningPutting Neuroscience in the ClassroomBody
Gamification/Game-based LearningGamification/Game-based Learning
Gamifying the Electives for E-Core course 3 and 4Body
Gamification/Game-based LearningGamification/Game-based Learning
Scalable Game-Based Experiential Learning Approach for Engineering Management EducationBody
Gamification/Game-based LearningGamification/Game-based Learning
Creating an Intriguing and Visualisable Learning Experience (CIVL-X) for probability and statisticsBody
Gamification/Game-based LearningGamification/Game-based Learning
Coastal Environmental InvestigationBody
Gamification/Game-based LearningGamification/Game-based Learning
Creating an App-based Tool to Teach Life Cycle ThinkingBody
Gamification/Game-based LearningGamification/Game-based Learning
Social Gaming Platform for COMP2711Body
Gamification/Game-based LearningGamification/Game-based Learning
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