Enhancing students' self-efficacy through inquiry-based assessment techniques |
LIFS |
Prof Karen CHAN |
Inquiry-based Learning |
2014/15 |
Enhancing Students’ VR Job Interview Practice Experience through Oculus Software for Business Students and Beyond |
CLE |
Ms Kasina WONG |
AR/VR |
2022/23 |
Enhancing the Experiential Aspects of COMP4441 Computer Music |
CSE |
Prof Andrew HORNER |
Experiential Learning |
2014/15 |
Environmental Economics and Policy Clinic |
ENVR |
Dr K L SHUM |
Case-based Learning |
2015/16 |
Expansion of Experiential Learning through SIGHT Platform |
CBE |
Prof Ying CHAU |
Experiential Learning |
2015/16 |
Experiential Digital Learning in the Extended Curriculum |
CLE |
Mr Levi LAM, Mr Mark MELICAN |
Experiential Learning |
2022/23 |
Experiential Learning in Aerospace Engineering: Development of an Interactive Online Gaming Platform to Improve Student Understanding of Aircraft Performance and Design |
MAE |
Prof Larry LI |
Experiential Learning |
2015/16 |
Extension of Safety Education to Industrial Chemical Plant Safety by Anlysis of Process and Instrument Diagrams (P and ID) integrated with a HAZOP (Hazard and Operability) Methodology and Industrial Case Studies |
CBE |
Prof J P BARFORD |
eLearning |
2014/15 |
Flipping the Classroom with iPad |
CSE |
Dr Kenneth W T LEUNG |
Flipped Classroom |
2014/15 |
Fostering a mindset of diversity that promotes inclusiveness, collegiality, and respect - Enhancing students’ intercultural learning experiences and competence |
CLE |
Ms Melissa MEGAN |
Community of Practice |
2022/23 |
Fostering a mindset of OpenVerse: An Open-Source Metaverse Platform for Metaverse Education |
ISD |
Prof Tristan BRAUD |
AR/VR, Education Technology |
2023/24 |
From Ideas to Action: Planning for sustainable CSR |
MGMT |
Dr Mary HO |
Experiential Learning |
2014/15 |
Game-Based Learning for COMP2711 |
CSE |
Dr Kenneth W T LEUNG |
Gamification/Game-based Learning |
2023/24 |
Gamification, Virtual Reality Pedagogy for the Provision of Active-Learning in Genetics, Forensics, & Biochemistry Laboratories |
LIFS |
Prof Robert KO, Dr Aftab AMIN |
AR/VR |
2024/25 |
Gamifying the Electives for E-Core course 3 and 4 |
CLE |
Ms Suzan STAMPER, Ms Tess HOGUE |
Gamification/Game-based Learning |
2020/21 |
Immersive and interactive 3D virtual site visits for civil engineering courses |
CIVL |
Prof Thomas HU |
AR/VR |
2020/21 |
Implementing Virtual Reality Application as a Job Interview Practice Tool for Business Students and Beyond |
CLE |
Ms Kasina WONG |
AR/VR |
2020/21 |
Integrated Aerospace Education Platform to Support Multidisciplinary Air Transportation Vehicle Design |
MAE |
Prof Rhea LIEM |
Education Technology |
2020/21 |
Integrated Platform to Support Aircraft Design and Performance Analysis |
MAE |
Prof Rhea LIEM, Prof Stephane REDONNET |
Education Technology |
2019/20 |
Interactive multi-source transport data platform for learning smart transport planning and management |
CIVL |
Prof Sisi JIAN |
Education Technology |
2021/22 |