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Enhancing the Experiential Aspects of COMP4441 Computer Music

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Enhancing the Experiential Aspects of COMP4441 Computer Music

Enhancing the Experiential Aspects of COMP4441 Computer Music

Project Leader: Dr Brahim BENSAOU, Dr Cindy Xin LI
School: School of Engineering
Department: Computer Science and Engineering (CSE)
Funding Year: 2015/16
Description:

The project was proposed to achieve the following objectives: To increase the experiential aspects of COMP4441 Computer Music and to adopt a more open-ended approach so that students can reflect on and apply what they learn.
In particular, to incorporate musical effects into interactive, hands-on, experiential labs where students can experiment with the parameters and hear the effects directly for themselves to deepen their understanding and appreciation.
Students will follow-up their lab work with short reflective exercises to understand how what they have learned in lecture and lab applies to ambient sounds in daily life, listening to recorded music, and live concerts.
They will generalize and apply what they have learned in the lecture and labs to develop a music app or game for the student-led course project on a topic of their choosing, where students can build anything that combines music and computers. This allow them to explore and deepen their interests.

Status: Completed
Type of Innovation: Experiential Learning
Triennium:
2012-2016
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